Strawman

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Combat
Strawman
Image of Strawman
Race Harvest golem (Mechanical)
Level 72 Boss
Health 77,490
Location Opera House, Karazhan
Status Killable

 

shortcut iconSee also: Wizard of Oz for opera event details, including tactics and loot table.


Strawman is a harvest golem boss in the Opera House in Karazhan who is accompanied by Dorothee, Roar, Tinhead, Dorothee's pet Tito, and followed by The Crone.

Contents

Abilities

  • Basic Melee — Hits for roughly 4000 on cloth.
  • Burning Straw — Chance to be disoriented for 6 seconds whenever hit by a fire spell.
  • Brain BashStuns for 4 seconds.

Strategy

Warlocks, Mages, or Shamans can "tank" this boss by spamming Fire spells on him. They'll have to remain fairly mobile however, as his physical attacks will quickly kill a clothie tank.

Note: Spells must be the highest rank, direct damage spells only. No AoE spells, or DoT spells. [Molten Armor] damage will not work either.
Mage note: [Scorch] is probably the best way to burn him, it's quick and low cost and with good Bonus spell damage you'll hit him for 2% with it.
Note for Frost Mages: If you are frost specced and tanking Strawman, Scorch tends to fail most of the time to stun him. When he activates, blast him with [Fire Blast] then get some distance from him. Then use your highest ranking [Fireball]. The DoT of Fireball keeps him stunned. Be sure to have a mana gem or mana pot in case you run out of mana.
Warlock note: [Immolate] is considered a DoT, so it does not trigger the Burning Straw debuff. You'll have to spam [Searing Pain] and/or [Incinerate]. [Searing Pain] is also good at triggering Burning Straw.
Note: A wand that deals fire damage can trigger the Burning Straw debuff.

Quotes

Aggro
  • Now what should I do with you? I simply can't make up my mind.
Killing a player
  • I guess I'm not a failure after all.
Death
  • Don't let them make a mattress...out of me.

Inspiration

Strawman is an homage to The Scarecrow of The Wizard of Oz.

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