Smite

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Smite
Spell holy holysmite.png
  • Smite
  • Level 1 priest ability
  • 30 yd range
  • 2.7% of base mana
  • 1.5 sec cast
  • Smite an enemy for 2226 to 2496 (+ 85.6% of SpellPower) Holy damage.
Usable by
Class Priest
Properties
Type Offensive
School Holy
Cooldown None/Global Cooldown
Other information
Level learned 1
Modified by  [Glyph of Holy Fire],  [Glyph of Smite]

Smite is the first priest spell, known by all priests from level 1.

Contents

Improvements

Specializations

  • [Divine Fury] (Discipline and Holy): Increases your chance to hit with Smite by 15%.
  • [Evangelism] (Discipline and Holy): Potentially increases Smite's damage by 20% and reduce its cost by 30%.
  • [Atonement] (Discipline): Heals a nearby low health friendly target for 100% of the damage caused by Smite.
  • [Chakra: Chastise] (Holy): Increase Smite's damage by 10%, reduces its mana cost by 75% and gives it a 10% chance to refresh the cooldown on [Holy Word: Chastise].

Glyphs

Inv glyph majorpriest.png
Inv glyph majorpriest.png
  • Glyph of Smite
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Your Smite spell inflicts an additional 20% damage against targets afflicted by Holy Fire.
  • Classes: Priest
  • Requires Level 25
  • Sell Price: 1s
Inv glyph majorpriest.png
Inv glyph majorpriest.png
  • Glyph of Holy Fire
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Increases the range of your Holy Fire, Smite, and Power Word: Solace spells by 10 yards.
  • Classes: Priest
  • Requires Level 25
  • Sell Price: 1s

Tips and tactics

  • Smite is the staple damage spell for Holy and Discipline priests used to fill space in the rotation while other more powerful attacks are on cooldown.
  • Thanks to [Atonement], Discipline priests can use Smite to heal their allies, making it a key ability for many end-game priests.
  • Because Smite is a Holy spell, it is unaffected by player resistances, offering reliable damage against all players.
  • Smite benefits from 85.6% of the priest's spell power.
  • With the three-piece-bonus from the Priest's Zul'Gurub set, Smite's range can be increased to 42 yds.
  •  [Glyph of Smite] helps Smite inflict an additional 20% damage against targets afflicted by [Holy Fire].

Images

Past changes

  • Previously known as "Holy Smite". However, this was changed in Patch 0.12.

See also

External links


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