Orgrimmar
|
Darnassus • Ironforge • Stormwind City |
Orgrimmar • Thunder Bluff • Undercity |
| Type | Capital |
| Races | |
| Government | Tribal chiefdom |
| Rulers | |
| Languages | Orcish, Common, Taur-ahe, Zandali, Goblin, Low Common |
| Faiths | Shamanism, Voodoo, Demonology, The Holy Light, Druidism |
| Affiliation | Horde |
| Location | Northern Durotar [46, 12] |
- For the faction, see Orgrimmar (faction).
- "Orgrimmar was founded in the valleys and caverns of northern Durotar as the new home of the orcish race and the capital of the Horde." - Explorers' Guide to Kalimdor
Orgrimmar[46, 12] is the capital city of the orcs, and the Horde as a whole. Found at the northern edge of Durotar, the imposing city is home to the orcish Warchief, Garrosh Hellscream. As with all capital cities, it has banks, class and profession trainers and auction houses.
Contents |
History
After the Third War
Orgrimmar has been the central hub of the orc community since the end of the Third War. The city was founded by Thrall and named after his friend and mentor, the former Warchief Orgrim Doomhammer. It is a fortified complex guarded by stout walls, massive gates and tall towers. The mountainous ranges of northern Durotar form a natural barrier to the rear of the fortress, and parts of the complex are carved into the mountain itself.
Thrall led the orcs to the continent of Kalimdor, where they founded a new homeland with the help of their tauren brethren. Naming their new land Durotar after Thrall's murdered father, the orcs settled down to rebuild their once-glorious society. The demonic curse on their kind ended, the Horde changed from a bloodthirsty, warlike juggernaut into more of a loose coalition, dedicated to survival and prosperity rather than conquest. Aided by the noble tauren and the cunning trolls of the Darkspear tribe, Thrall and his orcs looked forward to a new era of peace in their own land. From there, they began the creation of the great warrior city, Orgrimmar. Named after the former Warchief, Orgrim Doomhammer, the new city was constructed in a short amount of time, with the aid of goblins, tauren, trolls, and the Mok'Nathal Rexxar. Despite having some problems with the centaur, harpies, enraged thunder lizards, kobolds, evil orcish warlocks, quilboars, Orgrimmar prospered in the end and became home to the orcs and Darkspear Trolls.
World of Warcraft
Orgrimmar is openly hospitable to all members of the Horde and is an important center of commerce. Visitors may fly into the city by way of zeppelin or wyvern, or simply walk through the fortress’s main gates.[1]
Today, Orgrimmar lies at the base of a mountain between Durotar and Azshara. A warrior city indeed, it is home to countless amounts of orcs, trolls, tauren, and an increasing amount of Forsaken are now joining the city, as well as the blood elves and Bilgewater Cartel goblins who have more recently been accepted into the Horde.
Scourge Invasion
The city was attacked by the Scourge during the duel between Thrall and Garrosh. The duel had to stopped as orcs and some others leaders of the Horde went to defend the city.
Wrath of the Lich King
During the War against the Lich King, Putress betrayed Forsaken. Sylvanas and her loyal Forsaken took the refuge in Orgrimmar. From there, Sylvanas, Thrall and horde adventurers returned and liberated Undercity. During that time, all merchants and services have been shut down as the Warchief prepared for an unavoidable conflict.
Stormrage
As whole Azeroth fell into the mists of Emerald Nightmare, so did Orgrimmar with its citizens.
Elemental Unrest
Orgrimmar was attacked by raging elements but the attack was successfully repelled.
Shattering: Prelude to Cataclysm
After the War against the Lich King and War against the Nightmare were over, a great celebration was held in honor of Garrosh and those who died and survived on Northrend. Nevertheless, raging fire elements burned plenty buildings in Orgrimmar and the city needed to repair. Thrall asked Gazlowe to do so and determined to set off to Nagrand in order to help raging elements. Before leaving, in Grommash Hold Thrall appointed Garrosh to lead the Horde.
Cataclysm
Garrosh Hellscream has recently rebuilt most of the city’s architecture, and now Orgrimmar’s fortresses rank among the most imposing on Azeroth. Spiked metal towers line the city’s streets, and the red-and-black banners of the Horde wave from every post. Most of the various races have separated into their own districts, from the tauren in the Valley of Wisdom to the trolls in the Valley of Spirits. Grommash Hold towers over all else, allowing Garrosh Hellscream to keep a close watch on his people.[2] There is also a district known as the "Goblin Slums" near the Valley of Spirits. There is also a rear gate leading to Azshara. The Valley of Honor has also become the second trade district, with its own bank, auction house and inn.[3][4]
Areas affected[5]:
- Valley of Strength – the inn is much bigger and now has a well-stocked bar; Gamon is still here; Auction House redesigned and run by Goblins; Grommash Hold is in place of the bank, and the bank has been moved closer to the entrance, also run by Goblins; on the NW side there is now a proper building containing a forge and anvil; on the north side there is now a tunnel running to the Cleft of Shadow and Valley of Wisdom
- The Drag – now open-air, parts of which seem to be under construction; also a small pond near the center with a dock.
- Valley of Honor – the lake has lost its secluded corner; a second major Auction House is near the lake; where the Engineering trainer used to be is now a waterway, and all trainers are now condensed into the remaining, expanded buildings; Engineering trainer is now in the Drag; near the back end of the valley is the path leading to Azshara; there is now a proper building for Hunter trainers.
- Valley of Wisdom – the Tauren district, complete with Tauren architecture, a single Auctioneer, single Banker, and an Inn in place of Grommash Hold.
- Grommash Hold – moved to the Valley of Strength where the bank used to be.
- Valley of Spirits – the watery Troll district, complete with Troll architecture, an Auctioneer, a Banker, and an Inn; there is a nearby tunnel that connects this valley with the Valley of Wisdom; connected to the south of this is the new Goblin district, the Goblin Slums, which also has its own Inn, Bank, and Auction House.
- Cleft of Shadow - not much has changed; the portal to the Blasted Lands is now located here.
- Other – the zeppelin towers to the Undercity/Grom'gol Base Camp, Northrend/Thunder Bluff, as well as the flight master, flying mount trainer/vendor have been moved to a high plateau called Orgrimmar Skyway, between the Valley of Strength and Valley of Wisdom
Mists of Pandaria
The climax of the Mists of Pandaria expansion will be a siege of Orgrimmar, by both Alliance and Horde, to depose Garrosh. The reasoning is unclear, but Blizzard has stated in press interviews that Garrosh has been corrupted and is "doing some really nasty things beneath Orgrimmar".[6] It's suspected that the presence of Dark Shaman in Ragefire Chasm is connected to this. In Patch 5.3, another part of the Ragefire cavern system is explored, as well as the connection of the Dark Shaman to Garrosh's Kor'kron. The artifacts salvaged from Pandaria, weapon stashes and even proto-drake eggs are stored within.
Geography
Orgrimmar is periodically wracked by the fierce "razor-winds", powerful enough to tear off the roofs of improperly constructed buildings.[7]
Orgrimmar is located in the far north of Durotar, at the foothills of the mountain range that separates Durotar from Azshara. Several valleys have been dug out from the mountain and provide a way of naturally dissecting the city into various zones, including the Valley of Spirits, Valley of Strength, Valley of Wisdom, and the Valley of Honor. Several specialty shops are found in the Drag, a dark pathway that leads from the Valley of Strength to the Valley of Honor. Those searching for potions or training in the darker arts of the rogue or warlock find a tunnel leading down to the Cleft of Shadow from the Drag.[8]
Valleys
The city is divided into natural valleys and shaped around the curving terrain of northern Durotar. The central valley is usually considered the economic heart of the region. This area is teeming with all sorts of activity, due to the proximity of both the auction house, bank, city inn and flight master.
- Valley of Strength (area immediately beyond the main gate)
- The Drag (northeast from the Valley of Strength)
- Valley of Honor (northeast from the Drag)
- Ring of Valor (Unusable PvP ring, under construction)
- Hall of the Brave (Warrior guild)
- Cleft of Shadow (Rogue and Warlock guilds, west from the Drag)
- Ragefire Chasm (a low-level instance)
- Valley of Wisdom (Tauren populated, northwest from the Drag)
- Miwana's Longhouse (an inn within the Valley of Wisdom)
- Western Earthshrine (portal hub)
- Valley of Spirits (Troll populated, west from the Valley of Strength)
- Goblin Slums (Goblin populated, near the Valley of Spirits)
Points of interest
- Main article: Orgrimmar points of interest
- There are several Banks in Orgrimmar, nearly one in every valley.
- There are several Auction Houses in Orgrimmar, nearly one in every valley.
- The Wind Rider Master stands near a hut located on the Skyway just north of the Valley of Strength.
- The Hall of Legends is situated on the precipice overlooking the Valley of Strength just east from the Goblin Slums.
- There are 35 mailboxes throughout Orgrimmar.
Notable characters
- Main article: Orgrimmar NPCs
From his throne in the Valley of Strength, Warchief Garrosh currently rules with the continuing support of the blood knight Master Pyreanor, The warrior Eitrigg, and formerly the wise shaman Sauranok the Mystic. In this Garrosh and his advisors plan on how to deal with the Alliance, Scourge, and Burning Legion forces. Though formerly warchief Thrall allowed Human traders and sailors to visit the city, Garrosh has now declared all out war with the Humans and other Alliance races. With the help of the goblins of the Bilgewater Cartel and the prominent Boss Mida Orgrimmar has been reshaped into a city of war.
Travel connections
Flight |
Zeppelin |
Portal
Dark Portal, Blasted Lands 
Nordrassil, Mount Hyjal
The Immortal Coil or Silver Tide Hollow, Vashj'ir
Temple of Earth, Deepholm
Ramkahen, Uldum
Dragonmaw Port, Twilight Highlands
Hellscream's Grasp, Tol Barad Peninsula
Honeydew Village, Jade Forest 
Quests
- Main article: Orgrimmar quests
Notes
- The Quartermasters of the Darkspear Trolls, Orgrimmar, and Bilgewater Cartel reside near the Flight Master.
- If you have a keen eye you can spot a Troll Roof Stalker on the roof above Boomstick Imports.
- At 34 mailboxes, Orgrimmar has the highest amount of mailboxes of all the major cities.
Gallery
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Exterior view of the Talon Gate.
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Night view of the Orgrimmar in Valley of Strength, before the Cataclysm.
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Orgrimmar in the TCG
Videos
Patches and hotfixes
Patch 5.2.0 (2013-03-05): Unfinished portions of the city are now completed.Patch 4.0.3a (2010-11-23): Orgrimmar has been revamped.
Patch 1.3.0 (2005-03-07): Patrolling scouts that can see through stealth and invisibility have been added to Orgrimmar.
References
- ^ Lands of Mystery, 41
- ^ http://us.battle.net/wow/en/game/race/orc
- ^ Brand New Cataclysm Info! (Some Major Stuff) - The Wowhead Blog
- ^ Cataclysm Press Event - Raids, Guild System, Path of the Titans & More - World of Raids Forums
- ^ Frejya’s (MVP) Cataclysm Compilation
- ^ Mists of Pandaria Press Interviews
- ^ The Founding of Durotar: To Tame a Land, Warcraft III: The Frozen Throne. Blizzard Entertainment.
- ^ Lands of Mystery, 42
External links
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