Lacerate
From Wowpedia
- This article is about the Druid ability. For the former hunter ability, see
[Lacerate].
| Lacerate | |
|---|---|
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| Usable by | |
| Class | Druid |
| Properties | |
| Type | Offensive |
| School | Physical |
| Cooldown | None/Global Cooldown |
| Other information | |
| Level learned | 38 |
| Affects | |
| Related debuff | |
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Lacerate is a druid ability, learned at level 38. It applies a stacking bleed effect and has a chance to reset the cooldown on
[Mangle] when dealing damage.
Contents |
Notes
This ability is used similar to a warrior's
[Sunder Armor], though it does not generate as much threat. However, Lacerate can crit, which increases the threat caused.
The damage over time is divided into 5 3-second ticks (one-fifth of the damage each tick). Reapplying Lacerate renews the DoT debuff to its full 15-second duration.
Tips and tactics
- Very good skill for single target tanking. The tanking rotation generating the most threat is:
[Mangle] as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use
[Maul] in parallel. - When tanking multiple mobs at once, Thrash and
[Swipe] are usually better choices than Lacerate.
Patch changes
Patch 5.0.4 (2012-08-28): Now also has a 25% chance to reset the cooldown on Mangle.Patch 4.1.0 (2011-04-26): Bonus threat has been removed and replaced with increased initial damage done.
Patch 2.4.0 (2008-03-25): This ability now deals additional damage based on the attack power of the Druid.
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- Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.
- Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.
External links
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