Holy Shock

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Holy Shock
Spell holy searinglight.png
  • Holy Shock
  • Level 10 Holy paladin ability
  • 40 yd range
  • 16% of base mana
  • 6 sec cooldown
  • Instant cast
  • Blasts the target with Holy energy, causing X (+ 136% of Spellpower) Holy damage to an enemy, or Y (+ 83.3% of Spellpower) healing to an ally, and granting a charge of Holy Power.

    Holy Shock has an additional 25% chance to be a critical strike.
Usable by
Class Paladin
Properties
Type Offensive or Defensive
School Holy
Cooldown 6 seconds
Other information
Level learned 10
Modified by  [Glyph of Holy Shock],  [Glyph of Illumination]
Improvements [Daybreak], [Infusion of Light]

Holy Shock is an instant Holy paladin ability that can be used to heal a friendly target or deal Holy direct damage to an enemy.

Contents

Improvements

Talents

Inv glyph majorpaladin.png
Inv glyph majorpaladin.png
  • Glyph of Holy Shock
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Decreases the healing of Holy Shock by 50% but increases its damage by 50%.
  • Classes: Paladin
  • Requires Level 25
  • Sell Price: 1s
Inv glyph majorpaladin.png
Inv glyph majorpaladin.png
  • Glyph of Illumination
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Your Holy Shock criticals grant 1% mana return, but Holy Insight returns 10% less mana.
  • Classes: Paladin
  • Requires Level 25
  • Sell Price: 1s

Tips and tactics

  • Holy Shock is the second cheapest healing spell available to the Holy Paladin, and is significantly stronger and faster than [Holy Light]. With only a 6 second cooldown, it should be used often for both power and efficiency.
  • Holy Shock is one of the two primary methods a Holy Paladin uses to generate Holy Power (the other being [Tower of Radiance]).
  • When you proc [Daybreak], your next Holy Shock will cause no cooldown. The talents [Infusion of Light] grant you specific benefits following a successful cast of Holy Shock. This allows you to cast multiple spells in rapid succession; for instance, with Daybreak up, you could utilize the reduction in cast time on Holy Light twice in rapid succession, by casting: Holy Shock, Holy Light, Holy Shock, Holy Light.

Origin

In Warcraft III the Paladin hero's [Holy Light] spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3 Holy Light.

Patch changes

  • MoP Patch 5.0.5 (2012-09-11): Holy Shock's base damage has been reduced, and its spellpower coefficient has been increased.
  • MoP Patch 5.0.4 (2012-08-28): Range against hostile targets increased from 20 to 40 yards. Has an additional 25% chance crit.
  • Cataclysm Patch 4.2.0 (2011-06-28): Mana cost has been decreased to 7% of base mana, down from 8%.
  • WoW Icon 16x16.png Patch 1.10.2 (2006-05-02): Bug fix: Now guaranteed to crit when used offensively while Divine Favor is active.

External links


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