Grim Batol

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For the instance, see Grim Batol (instance).
Grim Batol
GB
TwilightHighlands official3.jpg
The gates of Grim Batol following the Cataclysm.
LocationTwilight Highlands
PopulationUnknown (A mixture of Skardyn and the Red and Black dragonflights, including dragonspawn).
AffiliationBlack dragonflight, Twilight's Hammer (Cataclysm), Red dragonflight (Pre-Cataclysm), Wilhammer Clan (Formerly)
Race(s)Black dragonflight Black dragonflight
Red dragonflight Red dragonflight
Twilight dragonflight Twilight dragonflight
Instance info
Advised level85
Minimum level83
Minimum average item level305 / 329
Player limit5

Grim Batol is a mountain fortress located in the eastern Wetlands. It has great walls and spires that reach toward a steel-gray sky, but the stronghold's bulk is underground. Founded by Wildhammer dwarves and later captured by orcs, a flight of red dragons now command Grim Batol. The dragons guard a secret power within the fortress and let no one near.[1]

The entrance is at [72, 47]
WorldMap-Wetlands.jpg
, where you follow a path curving south to get to it at [73, 70]
WorldMap-Wetlands.jpg
. Do not try to enter from southeast Wetlands near its position on the map; you must take the north entrance.

Contents

History

War of the Three Hammers

WoW-novel-logo-16x62.png This section concerns content exclusive to the Warcraft novels or short stories.

After losing a three way civil war between the Bronzebeard, and the Dark Iron clan's. Khardros of the Wildhammer clan, led his people north through the barrier gates of Dun Algaz, and founded their own kingdom within the mountain of Grim Batol.

After years of bitterness, Thaurissan, leader of the Dark Iron clan, launched a double-sided attack from his city in the Redridge Mountains against both Ironforge and Grim Batol in hopes of taking all of Khaz Modan. Thaurissan led his forces against Ironforge while his sorceress wife, Modgud, attacked Grim Batol.

The Bronzebeards were able to push back the Dark Iron assault which had been led by Thaurissan at Ironforge. As Thaurissan withdrew to Redridge, Modgud's forces began to break through the gates of Grim Batol. Modgud then used her sorceress powers to call for the shadows from the earth to attack the Wildhammers within their own fortress. The Wildhammers viciously fought back against the shadows and the Dark Iron forces. Finally, Khardros was able to push through the invading onslaught and slay Modgud.

Leaderless, the remaining Dark Irons began a hasty retreat to Redridge only to be intercepted by the Bronzebeard army which had come from Ironforge to assist Grim Batol. The remaining Dark Iron forces were crushed between the Wildhammer and Bronzebeard armies.

Following the total defeat of Thaurissan, the Wildhammers returned to their home in Grim Batol. What they had found was that the death of Modgud had left an evil taint in their fortress. The Wildhammers found Grim Batol uninhabitable and founded a new home in Aerie Peak.

Aftermath of the Second War

WoW-novel-logo-16x62.png This section concerns content exclusive to the Warcraft novels or short stories.

During the Second War, Grim Batol was the center of all refining operations for the Horde's navy. It was also the main base of the Horde's dragon breeding program, where Alexstrasza the Red was kept captive and forced to produce red dragons to be used as mounts for orc dragonriders. The Horde used the Demon Soul and Dark Iron chains to control the red brood. Grim Batol remained in orc hands long after the collapse of the Horde and the destruction of the Dark Portal, largely due to the power of their dragons. Eventually, thanks to the efforts of a band of unlikely heroes led by the mage Rhonin, Alexstrasza was freed. The dragon queen immediately set about incinerating every orc she could find, utterly destroying the power of the Dragonmaw clan (in Azeroth) and killing the orc warrior (former warlock/former shaman) Nekros Skullcrusher.

World of Warcraft

The mountaintop fortress of Grim Batol.
WoW-novel-logo-16x62.png This section concerns content exclusive to the Warcraft novels or short stories.

Members of the red dragonflight were left behind to keep watch over Grim Batol, and for years they successfully guarded its desolate halls from further intrusion. The red wyrm Garshilan leads the fortress' defenses, aided by the young Acridistrasz and the Dragonspawn Baleflame.[2]

The ruins of the orc caravan that tried to escape the fortress can still be seen strewn around the entrance.

In the novel Night of the Dragon, it is revealed that Deathwing, the insane Black Aspect and ancient enemy of Alexstrasza, resides deep inside Grim Batol, however, this was proven false with Cataclysm.

World of Warcraft: Cataclysm

Cataclysm This section concerns content exclusive to Cataclysm.
The arrival of the Twilight's Hammer, a sinister cult who worshipped Azeroth's malefic Old Gods, seduced by Deathwing's thirst for absolute domination over Azeroth, has claimed the Twilight Highlands as its base of operations. The black dragonflight has driven off the agents of the red dragonflight who guarded Grim Batol[19, 54]
WorldMap-TwilightHighlands.jpg
so that it may be used as a fortress for training Deathwing's minions. The halls of Grim Batol run so deep into the highlands that it is unknown to what twisted end the Twilight's Hammer is using this doomed dwarven marvel.

Called to action by the red dragonflight in the Twilight Highlands, adventurers will be charged with putting a decisive end to the foul machinations developing within. The army within is lead by General Umbriss.

In World of Warcraft

WoW Icon 16x16.png This section concerns content exclusive to World of Warcraft.

Grim Batol was initially a subzone in the southeastern Wetlands. The fortress itself was inaccessible, consisting solely of a mountain road leading to a massive, closed door. The surrounding area was populated by various elite level 60+ red dragonkin and Axtroz, a mighty red drake.

Cataclysm

Cataclysm This section concerns content exclusive to Cataclysm.

Grim Batol is now considered part of the new the Twilight Highlands zone and features as a 5-man dungeon, Grim Batol.[3]

Announcement

During a bloody civil war among the three dwarven factions of Ironforge, the Bronzebeards ousted the Wildhammer and the Dark Iron clans from the ancient corridors of the mountain city. In the wake of the defeat, the Wildhammers ventured north and forged a new home, Grim Batol, in the mountains of what is now the Twilight Highlands. However, although they worked tirelessly to create a better future for themselves, the Dark Irons, who established the city of Thaurissan in the Redridge Mountains, could not move beyond the memory of their defeat. Consumed by the desire for revenge and desperate to control the entire dwarven region of Khaz Modan, the Dark Irons led a two-pronged assault on the Bronzebeards in Ironforge and the Wildhammers in Grim Batol. Despite their past differences, these two embattled rivals joined forces and drove the Dark Irons out of Khaz Modan, decimating the armies of the treacherous clan's sorcerer-thane, Thaurissan. Yet victory carried grave consequences. Although Thaurissan's wife and queen, Modgud, was slain during the attack on Grim Batol, her death tainted the mountain fortress. While the Bronzebeards rebuilt their glorious city of Ironforge, the Wildhammers felt forever changed by the horrors they witnessed at Grim Batol. They fled their cursed home and never returned.

The abandoned city's defiled corridors later became home to a number of nefarious plots. When the Demon Soul was discovered by the Dragonmaw clan and used to force Alexstrasza's drakes to serve the Horde, Grim Batol acted as the red Dragon Aspect's torturous prison. The Dragonmaw held Grim Batol through the Second War, before they were driven out by Deathwing, who planned to steal Alexstrasza's eggs. Yet as Deathwing carried out his plan, the Demon Soul was destroyed, and the powers locked within were returned to Alexstrasza, Ysera, Nozdormu, and Malygos. Deathwing narrowly escaped an assault by the four re-empowered Dragon Aspects, although he did not leave empty-handed; in his grasp were the eggs of Alexstrasza. For their vile transgressions, the fleeing Dragonmaw were shown no mercy, and the struggle came to a quick end. Members of the red dragonflight were left behind to keep watch over Grim Batol, and for years they successfully guarded its desolate halls from further intrusion... until the arrival of the Twilight's Hammer, a sinister cult who worshipped Azeroth's malefic Old Gods.

The cult, seduced by Deathwing's thirst for absolute domination over Azeroth, has claimed the Twilight Highlands as its base of operations. The black dragonflight has driven off the agents of the red dragonflight who guarded Grim Batol so that it may be used as a fortress for training Deathwing's minions. The halls of Grim Batol run so deep into the highlands that it is unknown to what twisted end the Twilight's Hammer is using this doomed dwarven marvel.

Called to action by the red dragonflight in the Twilight Highlands, players will be charged with putting a decisive end to the foul machinations developing within the level-85, 5-player dungeon of Grim Batol. The ferocity of the enemies within should not be underestimated, and with the assistance of brave Red Drakes and a handful of explosives, players can thin the ranks of Grim Batol's occupiers through bombing flights into the ruined city's corridors. Regardless of how successful these attacks might be, General Umbriss will not allow his army to fall so quickly. In the end, adventurers will be left to their own devices, venturing into the darkest recesses of the dwarven fortress, where a nightmarish enemy is taking shape. Will you be able to uncover Grim Batol's secrets and emerge unscathed, or will your destiny be sealed within this tortured city, like so many brave heroes before you?[4]

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