Goldshire
| Type | Small city |
| Population | 7,000 |
| Leader(s) | Marshal Dughan |
| Race(s) | |
| Location | Central Elwynn Forest |
| Characteristics | |
| Facilities | |
| Trainers | |
| Travel | |
| Status | Active |
| Sources: Lands of Conflict, 47-49 | |
- "GS" redirects here. For the numerical value of a player's equipment, see gear score.
Goldshire is the second human town that most human characters visit during their adventures, sometime after level five. Goldshire is centrally located just southwest of Northshire and has most low level class trainers and some profession trainers. It has the first Inn that most human characters will encounter — the Lion's Pride Inn.
Goldshire has roads that lead to Stormwind City to the northwest, Northshire Abbey to the northeast, Westfall to the west, and Lakeshire (Redridge Mountains zone) to the east. Its prime location makes it an important trade town. Travelers, merchants, adventurers, Stormwind guards, and priests from the abbey all stop and make regular visits to the town on their way to and from Stormwind, usually enjoying the hospitality of the Lion's Pride Inn, one of the most respectable ale houses in Azeroth.
Heavily protected and patrolled by the Stormwind guards, it sports a population of 7,000 citizens [1] — mostly farmers, miners, and traders. The leader is an elected Marshal, and the position is currently occupied by Marshal Dughan. Many refugees from Westfall move to Goldshire and Elwynn Forest in an attempt to escape the Defias Brotherhood. It is considered a village by Stormwind standards.
Just south of Goldshire are located the Fargodeep Mine, The Maclure Vineyards, and The Stonefield Farm. To the east is Crystal Lake.
Contents |
In Cataclysm
A flight path has been added to the town.[2] A Profession Trainer and a Hunter Trainer have also been added.
Trainers in and around Goldshire
Inhabitants
Marshal Dughan - Elected leader of the township of Goldshire
Remy "Two Times"
Bo
Erma - Stable Master
Inside Lion's Pride Inn:
William Pestle
Innkeeper Farley - Innkeeper
Remen Marcot
Melika Isenstrider - Assistant Innkeeper
At House near Crystal Lake:
Matt
Jason Mathers - Fishmonger (nearer to Crystal Lake than Goldshire)
Vendors
Tharynn Bouden —-Trade Supplies
Andrew Krighton - Armorer & Shieldcrafter
Kurran Steele - Cloth & Leather Armor Merchant
Corina Steele - Weaponsmith
Kira Songshine is traveling through Goldshire as a Traveling Baker.
Inside Lion's Pride Inn:
Toddrick - Butcher
Barkeep Dobbins - Bartender
Brog Hamfist - General Supplies
Trainers
Smith Argus - Blacksmithing Trainer
Brother Wilhelm - Paladin Trainer
Lyria Du Lac - Warrior Trainer
Inside Lion's Pride Inn:
Maximillian Crowe - Warlock Trainer
Tomas - Cook
Zaldimar Wefhellt - Mage Trainer
Priestess Josetta - Priest Trainer
Michelle Belle - Physician
Keryn Sylvius - Rogue Trainer
Cylina Darkheart - Demon Trainer
- Imp Minion - Cylina Darkheart's Minion
At House near Crystal Lake:
Lee Brown - Fishing Trainer
Helene Peltskinner - Skinning Trainer
Adele Fielder - Leatherworking Trainer
The Six Children:
- Guards:

Stormwind Guard
Security threats
Defias Brotherhood
The Defias Brotherhood have camps throughout Elwynn Forest, especially to the south and east of Goldshire, which they use as staging grounds for raids on the local farmers and merchants. They have also taken over a number of homes and farmsteads, including the Brackwell Pumpkin Patch and Jerod's Landing, where they smuggle contraband from Redridge to Westfall. Some of the more notorious thieves in the region include Dead-Tooth Jack, Morgan the Collector, Erlan Drudgemoor and Surena Caledon. There are rumors the Defias have a relationship with the kobolds in Elwynn Forest, enlisting them to collect gold from the mines. They may even be associated with the Riverpaw Gnolls along the border of Westfall. The Westbrook Garrison frequently sends out patrols to search for thieves entering Elwynn Forest from Westfall.
Riverpaw gnolls
A significant number of gnolls have set up camps along the western borders of Elwynn Forest, led by their chieftain, Hogger. While currently held back by the Westbrook Garrison, if left alone they could pose a significant threat to Goldshire.
Murlocs
There have been rumors of murloc attacks near the rivers to the east of Goldshire, especially near Stone Cairn Lake, as well a fatal attack on two Stormwind guards. A report by Guard Thomas states that the murlocs pose a significant threat to Goldshire and are, at a minimum, affecting the region's fishing industry. There is a bounty on murloc fins placed by the Stormwind army.
Kobolds
Kobold clans have infested the Fargodeep and Jasperlode mines, forcing out the local workers. While they don't pose much of a threat to Goldshire, their foothold in Elwynn Forest will only grow stronger if ignored.
Wolves and bears
While not really a threat to Goldshire, the wolves and bears in the region are quite aggressive, especially in the area of the Eastvale Logging Camp and Stone Cairn Lake.
Horde
While deep within Alliance territory, the town of Goldshire is always on alert for potential Horde attackers raiding from Duskwood.
Quests
To find all the quests available in Goldshire and elsewhere, check out the List of Elwynn Forest NPCs and also the Elwynn Forest questing guide.
History
The First Great War
Goldshire, along with Moonbrook, was taken in preparation of the Horde's sack of Stormwind Keep during the First Great War:
"The complete and utter demolition of the twin cities Goldshire and Moonbrook will sever the lifeline between the King and his people, making him a figurehead waiting to be lopped off."
- — 11th Orc Mission, Warcraft: Orcs & Humans, the original Warcraft game
The Frozen Throne
One of the expansion maps for Warcraft III:The Frozen Throne was "Goldshire Map";[1]
"War and hunger have brought interlopers to Elwynn Forest, endangering the town of Goldshire. Sweep the woods free of this threat so that masons can begin laying the foundation of Stormwind."
Children of Goldshire
- Main article: Children of Goldshire
A bit to the north of Goldshire there is a house with skinning and leatherworking trainers. On the second floor of this house six children can sometimes be seen forming the pattern of a pentagram, silent and unmoving. They will occasionally move out of the house to walk/run in a pentagram formation. They return to their house at around 7:40 in the morning, and at this time a soundfile will play something eerie, usually "You will die". Whether they make their rounds at other times of the day is unknown. Unconfirmed rumors also say they despawn at 8:00 pm.
Player activity
Alliance (and Horde) players of all levels can frequently be found dueling in or near Goldshire. On RP realms, it is also a hub for roleplayers, perhaps because of the relaxed, serene environment of Elwynn Forest. It does attract a large number of non-roleplayers too, even on RP realms, and these players cause disruptive behavior such as communicating in "l33t" or "txt" speak, cybering, and spamming the /say and /yell chat channels, aka the griefer. Some roleplayers have begun to call it "Whoreshire", "Pornshire", or a "Noob" hangout because of this, and openly refuse to go anywhere near the place. Appropriately, on some realms, it has earned the title "The Las Vegas of WoW". In fact, it is now debated whether the Barrens Chat has been brought back from the dead in the form of "Goldshire Chat".
Trivia
- This is one of the locations featured in South Park's "Make Love, Not Warcraft" special episode.
Warcraft 3
Goldshire is also a 4-player map for Warcraft III. War and hunger have brought interlopers to Elwynn Forest, endangering the town of Goldshire. The woods must be swept free of this threat so that masons can begin laying the foundation of the new Stormwind City. The town of Goldshire is in the center and consists of a tavern.