Glyph

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Inscription Icon Inscription (Profession)
Ingredients [Milling] • Quests • RecipesTrainersGlyphsEconomical Training
For the faction reward augment items of previously the same name, see Arcanum.
Glyph Interface

Glyphs are spell and ability enhancements created by scribes. Until used, they are not soulbound and can be traded or sold. The colors used in Glyphs are colors of the class for which they are meant.

Once learned, glyphs are permanent and may be switched out at any time outside of combat. Changing a glyph requires a  [Vanishing Powder] for characters level 25-80, and a  [Dust of Disappearance] for characters over level 80.


Contents

Prime glyphs

Prime glyphs are effective in combat, and generally increase the healing or damage of an ability.

Examples:

MoP This section concerns content exclusive to Mists of Pandaria.

However, these glyphs no longer exist for Mists of Pandaria.[1]

Blizz.gif
Class Design & Balance Q&A | 2011-11-09 00:00| Celestalon
We're not happy with how Prime glyphs have worked out, and are considering removing them. Don't worry, scribes, if we do this sort of change, we'll keep you heavily in mind; we don't intend to 'nerf' Inscription in any way with this potential change.

Major glyphs

Major glyphs feature spell changes that may increase the damage, or another feature of the spell. Some of these glyphs have trade-offs. For example increasing direct damage but removing a DoT effect of the spell.

Examples:

Minor glyphs

Minor glyphs give convenient or cosmetic improvements, such as reducing a spell's cost or removing the need for a spell's reagent.

Examples:

Some minor glyphs do have a more substantial effect, such as reducing cooldowns ( [Glyph of Challenging Roar]) or increasing damage ( [Glyph of Sense Undead]) so don't dismiss minor glyph slots straight away.

Notes

  • Players gain access to glyph slots based on their level:
    • Level 25: 1 Prime, 1 Major, 1 Minor.
    • Level 50: 2 Prime, 2 Major, 2 Minor.
    • Level 75: 3 Prime, 3 Major, 3 Minor.
  • The Glyph window can be found under in the player's talent window on the Glyphs tab.
  • Players who bought their Dual Talent Specialization will have two different sets of glyphs, and will need to activate a specialization in order to change its glyphs.
  • Glyphs can be installed at any time except when the player is in combat.
  • Glyphs are learned. Once purchased and read, they are added to a library permanently.
  • When you install Glyphs from the library, they are not consumed; however in order to switch one for another you must first remove previous glyph from board with vanishing dust.
  • Glyph effects cannot be stacked (they are Unique-equipped).

Class-specific Glyphs

Glyphs for individual classes can be found on their own pages:

Cataclysm

Pre-4.0.1 Glyph Interface, when only Major and Minor types existed. This is also how it will look like in Mists of Pandaria
Cataclysm This section concerns content exclusive to Cataclysm.

Initially, there would be additional glyphs known as "ancient glyphs", added with the Path of the Titans system. When Path of the Titans was canceled, the glyph system was changed to three tiers - Major, Medium and Minor. This was later changed to the system implemented in Patch 4.0.1 - Prime, Major and Minor.

Video

External links

Patch changes

MoP Patch 5.0.1 (Beta): Prime Glyphs removed.
Cataclysm Patch 4.0.1 (2010-10-12): Added Prime Glyphs and Glyph slots. The minimum level requirement to use glyphs is 25. You will unlock a Prime Glyph slot, a Major Glyph slot and a Minor Glyph slot at level 25, 50 and 75. Removed glyphs have been replaced by the item [Charred Glyph] in-game.
WotLK Patch 3.1.0 (2009-04-14): Glyph interface moved from the spellbook window to the talent window.

References

  1. ^ Mists of Pandaria 2012 Press Event: Full Monk Talents Revealed and More!. Wowhead (2012-03-19). Retrieved on 2012-03-19.
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