- For the book in The Sunwell Trilogy, see Ghostlands (book).
Ghostlands is a level 10-20 zone in northern Eastern Kingdoms Ghostlands was implemented in the Burning Crusade expansion. It is part of the original Blackened Woods; Ghostlands is also an alternate title for the entire Blackened Woods region[1] from which Eversong Woods was later reclaimed. Today, this zone appears on the world map north of the Eastern Plaguelands and south of Eversong Woods. The forest troll instance Zul'Aman is located here.
Little is known of this shadowy region of Quel'Thalas. The blood elves applied the scorched earth policy to these woodlands, effectively giving the Scourge as pyrrhic a victory as possible. It is likely that vengeful phantoms of the battles with the Scourge and a majority of the undead remnants left over from the invasion of Quel'Thalas still linger here, as well as one of the most vile traitors to the elven people.
History
According to Lands of Conflict, the high elves first landed in the Ghostlands (also known as the Blackened Woods), southwest of Silvermoon and north of Stratholme. Their fleet landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.
Geography
Maps and subregions
Dungeons
| Dungeon name
|
Level range
|
Group size
|
Approximate run time
|
Zul'Aman |
85
|
5-man
|
Unknown
|
Travel hubs
Flight paths from Tranquillien
Flight paths from Hatchet Hills
Adjacent regions
Notable characters
- Main article: Ghostlands NPCs
Ghostlands is home to several characters of note. At Tranquillien, Dame Auriferous and High Executor Mavren work together in the battle against the Scourge. At the Farstrider Enclave, Captain Helios and his rangers attempt to fight back the relentless attacks from the Amani trolls. And at the Sanctum of the Sun, Magister Kaendris sends bold adventurers into the heart of evil itself — Dar'Khan Drathir's Tower of the Damned, in the center of his fortress of Deatholme. Outside Zul'Aman Vol'jin, Halduron Brightwing and Vereesa Windrunner discuss plans concerning the renewed Amani threat.
Quests
- Main article: Ghostlands quests
Resources
Wild creatures
Notes
- Ghostlands has one of the highest level gaps between adjacent zones with its southern border to the level 40 zone of Eastern Plaguelands (Eastern Plaguelands was originally a level 55 zone, making the gap even larger). Once finished questing in the Ghostlands players can continue on by using the Orb of Translocation located in Silvermoon City to teleport to the Undercity. From the Undercity players have the option of traveling to Hillsbrad Foothills or taking the zeppelin to Orgrimmar, where they can then proceed to Ashenvale.
- Ghostlands was the originally only Burning Crusade zone that had a flight path connecting it to an original World of Warcraft zone (Eastern Plaguelands), until flight points were added to the Isle of Quel'Danas from Ironforge and Silvermoon City. Since then, flight points have been implemented linking all other Burning Crusade zones to the rest of the world.
- Ghostlands is often used by players wishing to bypass the Barrens whilst questing. See Avoiding the Barrens.
- Thalassian Pass, connecting the Ghostlands to the Eastern Plaguelands, is the only way out of Quel'Thalas by land; all the other ways are by flight paths or teleportation. Notably, players trying to swim south by the shore into Eastern Plaguelands will find their way blocked by an invisible wall. This is because Quel'Thalas, like Azuremyst Isles, actually exists on the Outland map, presumably to make it easier to block players without The Burning Crusade when it was still a separate expansion. Quel'Thalas overlaps the old Eastern Kingdoms region to the northeast of the Eastern Plaguelands, which is where players attempting the reverse trick (swimming into Quel'Thalas) will find themselves: swimming along the shore, appearing on the world map as passing right through the Ghostlands.
- During the Patch 4.1.0 PTR, it was possible to fly in the Ghostlands, presumably due to the zone becoming relevant once again with the reintroduction of Zul'aman in the form of a heroic dungeon. Invisible walls were placed around the borders. These walls sloped at an angle towards Eversong Woods forcing players to land before getting too close, after entering Eversong Woods they would then be dismounted. This change was reverted before the patch became live, however.
References
External links