Foe Reaper 5000

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Combat
Foe Reaper 5000
Image of Foe Reaper 5000
Race Harvest golem (Mechanical)
Level 16 Elite
Heroic level 87 Elite
Health 10,680
Heroic health 3,319,760
Wealth 2g 5c
Location Goblin Foundry, Deadmines [10.3, 82.6]
Status Killable

Foe Reaper 5000 is an elite harvest golem and the third boss of Deadmines. It is an upgraded model of the Foe Reaper 4000 golem that can be found roaming Westfall.

Contents

Background

Dungeon Journal

Defias engineers have spent many long days perfecting a new harvester model based on the Foe Reaper 4000 unit. Once it is completed, the brotherhood believes this mechanized terror will be able to slice through Stormwind's armored soldiers like a scythe though wheat.

Objective of

Abilities

  • Ability warrior bladestorm.png  Reaper Strike Melee range — Deals Physical damage in a cone in front of the Foe Reaver. Instant
  • Ability whirlwind.png  Overdrive — The Foe Reaper activates its overdrive engines. Deals Physical damage to all nearby enemies. 3.0 sec cast. Lasts for ten seconds. Triggers...
    • Ability whirlwind.png  Overdrive — The Foe Reaper activates its overdrive engines. Deals Physical damage to all nearby enemies. Instant
  • Inv misc sawblade 01.png  Harvest — The Foe Reaper powers up its harvesting servos and moves towards the harvesting target, dealing heavy damage to anything in its path. 5 sec cast. When the cast is complete, the Reaper will run to the targeted player's location at that instant, triggering the following ability:
    • Inv misc sawblade 01.png  Harvest — Powerul harvesting servos deal Physical damage to anything in the Foe Reaper's path. Instant. Cast while running. When it reaches its target location... }}
      • Ability warrior cleave.png  Harvest Sweep — The Foe Reaper attempts to harvest its target with a flourish, dealing Physical damage to all nearby enemies. Instant }}
  • Spell fire totemofwrath.png  Safety Restrictions Off-line — Safety restrictions removed. Physical damage dealt is increased by 100%. Instant. Cast at 30% health, lasts for the remainder of the battle.

Strategy

Foe Reaper 5000 will occasionally cast Overdrive. This works a bit like Lord Marrowgar's Bone Storm: It runs to a random position while dealing AoE damage. It will also cast Harvest, which works somewhat similarly to Ick's Pursuit. It will target a random unit (who may or may not be the tank), wind up a five-second cast, and start running to that player's location when the cast is complete. The Foe Reaper will do some damage to units between its location and the marked spot on the ground. Any players at the marked location when the Foe Reaper gets there will take large amounts of damage, so run away! Melee DPS should stay behind the boss to avoid Reaper Strike. At roughly 40% health, the Foe Reaper will enrage, gaining Safety Restrictions Off-Line, which increases its damage dealt by 100%

Heroic Mode

The boss should be tanked to the near top of the ramp, so that casters can DPS him from a range. Before you start this fight, one of the DPS should control the Prototype Reaper, which is at the top of the room. The one inside the reaper then must stay at the bottom of the ramp during the boss fight and stay aggroing the Molten Slags that appear. The best rotation to do this is Reaper Strike, Reaper Strike, Reaper Charge, that way the mobs are always stunned and you have a good amount of energy. If no one goes in the reaper, the adds will climb to the top of the ramp and start dealing massive AoE damage to the party and it will be hard not to wipe. If you want, you can keep the reaper at mid-way up the ramp so that he can tank the adds while occasionally dealing some damage to the boss. It is not necessary to kill the adds before the boss dies.

Loot

Item Type
Normal Heroic
 [Buzz Saw]  [Buzz Saw] Agility sword
 [Emberstone Staff]  [Emberstone Staff] Caster staff
 [Foe Reaper]  [Foe Reaper] Strength two-hand mace

Notes

In heroic Mode, Foe Reaper 5000 can be "mined" by Engineers with a minimum skill of 530, thus, only Gnome engineers can take advantage of this, until either a patch changes this or the next expansion is released which raises everyone's skill cap.

Related achievements

Quotes

Activation
  • Foe Reaper 5000 on-line. All systems nominal.
Overdrive
  • Foe Reaper 5000 begins to activate Overdrive!
  • Overdrive engine activated.
Harvest
  • Acquiring target...
  • Target acquired. Harvesting servos engaged.
Safety Restrictions Off-Line
  • Safety restrictions off-line. Catastrophic system failure imminent.
Killed a Player
  • Target destroyed.
Death
  • Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down.

Videos

Patch changes

  • Hotfix (2011-09-14): "
    • Molten Shield has been reduced from 50,000 fire damage to 20,000 fire damage on Heroic difficulty.
    • Molten Slag's spawn timer has been increased in both phases of the encounter on Heroic difficulty."
  • Hotfix (2011-01-03): "The Foe Reaper 5000 will not cast Harvest on players more than 70 yards away."
  • Cataclysm Patch 4.0.3a (2010-11-23): Added.

References

External links

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