There are nineteen equipment slots on a character. The combination of equipment slot and item type is often the first categorization of items used.
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- Equipment names: helm, helmet, mask, lens, monocle, cap, headpiece, crown, circlet, shroud, cowl, hood, headband, goggles, coif, headdress, chapeau, barbute
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Engineering Enhancements (Engineers Only)
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- Equipment names: amice, spaulders, pads, pauldrons, mantle, monnions, epaulets, shoulder, shoulderpads, shoulderguards
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Argent Dawn Mantles, Zul'Gurub Enchants, Inscriptions, Gems
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Chest (aka Body)
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- Equipment names: robes, vest, tunic, armor, wraps, harness, hauberk, jerkin, chain, breastplate, blouse, chestpiece
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Enchantments, Armor Kits, Gems
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Back (aka Cloak)
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- Equipment names: bindings, armguards, cuffs, bracers, vambraces, wristguards, bracelets
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Enchantments, Gems, Fur Lining (Leatherworkers Only), Blacksmithing Socket (Blacksmiths Only)
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- Equipment names: gloves, gauntlets, mitts, mittens
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Enchantments, Armor Kits, Gems, Engineering Enhancements (Engineers Only), Blacksmithing Socket (Blacksmiths Only)
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- "Legs" redirects here. For the companion, see
[Legs].
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- Equipment names: chausses, trousers, breeches, leggings, kilt, dungarees, loincloth, woollies, pants, britches
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Armor Kits, Arcanum, Zul'Gurub Enchants, Embroidery, Gems
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- Equipment names: boots, walkers, greaves, footwraps, sabatons, slippers, shoes, stompers, footpads
- Armor Types: Cloth, Leather, Mail, Plate
- Upgrades: Enchantments, Armor Kits,
[Mithril Spurs], Gems, Engineering Enhancements (Engineers Only)
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Accessories
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- Equipment names: amulet, lei, talisman, medallion, necklace, charm, choker, chain, pendant, collar.
- Armor Types: Misc.
- Upgrades: Gems
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- Upgrades: Gems (Jewelcrafting BoPs Only)
- Two trinket slots are available
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- Equipment names: ring, band, signet, seal, loop, circle.
- Upgrades: Enchantments (Enchanters Only), Gems
- Two finger slots are available
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Decorative
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- Weapon Types: Sword, Mace, Axe, Staff, Polearm, Spear, Dagger, Fist Weapon,
[Fishing Pole]
- Upgrades: Enchantments, Counterweights, Weapon Chains, Fishing Line (fishing pole only)
- Can hold Main Hand, One-Hand or Two-Hand weapon. If Two-Hand weapon is equipped, Off-hand slot must be empty unless the character is a Warrior with the
[Titan's Grip] talent.
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- Weapon Types: Sword, Mace, Axe, Dagger, Fist Weapon, Shield, Held In Off-hand
- Upgrades: Enchantments, Counterweights, Weapon Chains, Shield Spike
- Can hold Off Hand or One-Hand weapon (Dual Wielding classes Only) as well as Shield (Warrior, Paladin and Shaman Only) or Held In Off-hand item. If Two-Hand weapon is equipped in Main hand slot, this slot must be empty unless the character is a Warrior with the
[Titan's Grip] talent.
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Equipment slots in macros
When creating macros based on "click to use" items (especially trinkets), the common practice is to enter the actual item name. However, using the numeric equipment slot identifiers eliminates the need to manually modify your macro when you upgrade a particular item.
These Slot designations are particularly handy for Engineers whose Tinker enhancements and Engineering only items add and/or posses an "on use" ability for items in the Back, Belt, Foot and Head slot that would not normally posses such capability for Non-Engineers.
Here are is a complete list of each equipment slot and its numeric designation for macro purposes
| Equip Location |
Numeric Value |
| Head |
1 |
| Neck |
2 |
| Shoulder |
3 |
| Shirt |
4 |
| Chest |
5 |
| Belt |
6 |
| Legs |
7 |
| Feet |
8 |
| Wrist |
9 |
| Gloves |
10 |
| Finger 1 (Top) |
11 |
| Finger 2 (Bottom) |
12 |
| Trinket 1 (Top) |
13 |
| Trinket 2 (Bottom) |
14 |
| Back |
15 |
| Main Hand |
16 |
| Off Hand |
17 |
| Tabard |
18 |
Patch changes
Patch 5.0.4 (2012-08-28): Range/Relic slots are being removed from all classes. Range weapons (bows, guns, wands) will use the main hand slot.
Patch 4.0.1 (2010-10-12): The ammo mechanic was removed from the game, and the ammo slot was removed along with changing ammo items to gray items.