Fear

From Wowpedia
Jump to: navigation, search
For general info, see fear effect. For the rogue dagger, see  [Fear].
Fear
Spell shadow possession.png
  • Fear
  • Level 14 warlock ability
  • 30 yd range
  • 4% of base mana
  • 1.7 sec cast
  • Strikes fear in the enemy, causing it to flee for up to 20 sec.

    Fear Restrictions
    Damage caused may cancel fear. Limit 1 target.
Usable by
Class Warlock
Properties
Type Offensive
School Shadow
Cooldown None/Global Cooldown
Other information
Level learned 14
Modified by  [Glyph of Fear]
Improvements [Improved Fear]
Related debuff
Spell shadow possession.png
  • Fear
  • Feared.
  • Duration: 20 sec
It fled without a word... unless "AAAAAGH!" counts as a word. [1]

Fear is a Warlock spell in the Affliction tree. Fear causes a single enemy to flee in fear, effectively disabling it temporarily.

Contents

Notes

  • The duration of Fear is dependent on several factors.
    • Fear has a potential PvE duration (versus mobs) of 20 seconds.
    • Fear has a potential PvP duration (versus players) of 8 seconds.
  • Fear has a damage limit. If the target takes damage equal to the limit, the Fear spell will break, regardless of the potential duration of the spell.
  • Casting Fear on your minion's current target will automatically cause your minion to stop attacking that target.
  •  [Glyph of Fear] causes the enemy to instead "tremble in place" and be rooted to the spot; this glyph is effectively required for using Fear in PvE situations.
  • Numerous abilities and items such as PvP trinkets may allow players to break the fear effect prematurely, while others may render them immune.
  • When used against mobs, Fear will cause a patrol to aggro, even when glyphed.
  • Fear is subject to diminishing returns when used against players. Consequently, repeated use of fear effects upon a player within a 15 second period will reduce the duration of the effect considerably.
  • Fear is the only fear effect available to players that does not have a cooldown.

Improvements

  • [Improved Fear]: Causes your Fear spell to inflict a Nightmare on the target when the fear effect ends. The Nightmare effect reduces the target's movement speed by 30% for 5 sec.
  •  [Glyph of Fear]: Your Fear causes the target to tremble in place instead of fleeing in fear, but now causes Fear to have a 5 sec cooldown.

See also

Patch changes

  • MoP Patch 5.0.4 (2012-08-28): Debuff can no longer be dispelled (but can still be removed with immunities).
  • Hotfix (2009-04-30): " [Mana Burn] now causes Fear, [Hex] and [Psychic Scream] to break early when used."
  • WoW Icon 16x16.png Patch 1.8.0 (2005-10-10): Pets no longer break off attacks when their target is affected by Warlock Fear.
  • WoW Icon 16x16.png Patch 1.7.0 (2005-09-22): Will now cause creatures to flee immediately, even if they are already moving.
  • WoW Icon 16x16.png Patch 1.3.0 (2005-03-07): Mana cost changed to a percentage of base, which results in an increase in cost.
  • WoW Icon 16x16.png Patch 1.2.0 (2004-12-18): Players now have an increasing chance to break free of the effect, such that it is unlikely the effect will last more than 15 seconds.

References

External links


Personal tools
Namespaces
Variants
Actions
Navigation Portals
Interaction
Toolbox