Deep Freeze

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For the Pet Battle ability, see [Deep Freeze].
Deep Freeze
Ability mage deepfreeze.png
  • Deep Freeze
  • Level 66 mage ability
  • 35 yd range
  • 2% of base mana
  • 30 sec cooldown
  • Instant cast
  • Stuns the target for 5 sec. Only usable on Frozen targets.
Usable by
Class Mage
Properties
Type Offensive, Utility
School Frost
Cooldown 30 seconds
Other information
Level learned 66
Modified by  [Glyph of Deep Freeze]
Improvements [Fingers of Frost]
Related debuff
Ability mage deepfreeze.png
  • Magic
  • Deep Freeze
  • Stunned and Frozen.
  • Duration: 5 seconds

Deep Freeze is a level 66 Mage ability. It stuns a target for 4 seconds, and causes the target to be considered Frozen for the duration of its stun, turning it into yet another tool for mages to perform [Shatter] combos with. Deep Freeze can only be used on Frozen targets, although the Frost passive [Fingers of Frost] provides additional opportunities.

Contents

Improvements

Inv glyph majormage.png
Inv glyph majormage.png
  • Glyph of Deep Freeze
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1 sec.
  • Classes: Mage
  • Requires Level 25
  • Sell Price: 1s

Tips and tactics

Artwork on the TCG card "Tomb of Ice".
  • This spell is perhaps best used at the very end of a [Frost Nova] to maximize the opponent's [Shatter]-able and stationary time and minimize the risk of them trinketing the effect right away.

See also

Patches and hotfixes

  • MoP Patch 5.2.0 (2013-03-05): Now stuns the target for 5 seconds (was 4 seconds).
  • MoP Patch 5.1.0 (2012-11-27): Duration reduced to 4 seconds.
  • MoP Patch 5.0.4 (2012-08-28): Now available to all specializations. No longer does damage to targets immune to stuns.
  • Cataclysm Patch 4.2.0 (2011-06-28): Deep Freeze and [Ring of Frost] will cause diminishing returns on each other, in addition to the spells they normally share diminishing returns with.
  • Cataclysm Patch 4.0.6 (2011-02-08): Damage done has been reduced by 20%.
  • Hotfix (2010-11-23): "The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear."
  • WotLK Patch 3.3.0 (2009-12-08): This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of [Fingers of Frost] for those mages with the [Shatter] talent.
Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.

External links


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