Ardent Defender

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Ardent Defender
Spell holy ardentdefender.png
  • Ardent Defender
  • Level 70 Protection paladin ability
  • 3 min cooldown
  • Instant cast
  • Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
Usable by
Class Paladin
Properties
Type Defensive
School Physical
Cooldown 3 minutes
Other information
Level learned 70
Related buff
Spell holy ardentdefender.png
  • Ardent Defender
  • Damage taken reduced by 20%.
    The next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
  • Duration: 10 seconds

Ardent Defender is a Protection paladin ability, available at level 70. It essentially works as an improved version of [Divine Protection], providing an additional failsafe in case of death.

Prior to Patch 4.0.1, Ardent Defender was a passive talent that reduced damage taken below 35% health and healed the paladin from otherwise fatal attacks.

Patch changes

  • Cataclysm Patch 4.2.0 (2011-06-28): Now has a new spell effect.
  • Cataclysm Patch 4.0.1 (2010-10-12): Converted to an active ability.
  • WotLK Patch 3.2.2 (2009-09-22): Reduces damage that takes you below 35% health by 7/13/20%. (Down from 10/20/30%)
  • WotLK Patch 3.2.0 (2009-08-04): Redesigned. Any damage that takes the paladin below 35% health is reduced. This reduction applies only to the portion that pushes the paladin below 35% health (example: a paladin at 50% health takes a 40% hit; the first 15% hits as normal while the next 25% is reduced). In addition, once every 2 minutes an attack that would have killed the paladin will fail to kill, and instead heal the paladin for up to 10/20/30% of maximum health depending on the paladin's defense rating (example: a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount).
Old was "Any damage taken by the paladin while at 35% health or below is reduced."
  • TBC Patch 2.1.0 (2007-05-22): Reduces damage taken by 6-30% when below 35% health.
Old was, "When you have less than 20% health, all damage taken is reduced by 10% per point."

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