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Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards.
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Returns the difficulty of the instance the player is currently in.
difficultyIndex = GetInstanceDifficulty()
Returns[]
- difficultyIndex
- Number
- 1 → None
- 2 → 5 Player & Scenario
- 3 → 5 Player (Heroic)
- 4 → 10 Player
- 5 → 25 Player
- 6 → 10 Player (Heroic)
- 7 → 25 Player (Heroic)
- 8 → Raid Finder
- 9 → Challenge Mode
- 10 → 40 Player
Notes[]
- Returns 1 if the player is not currently in an instance. Also returns 1 when player is in a battleground.
- The return values from GetInstanceInfo() are similar, but different (offset by 1).
Patch changes[]